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In this variant characters do not gain multiple attacks from having a high Attack Bonus. At the GM’s option multiple attacks can still be gained through things such as using two weapons or the Cleave option.
Another Option is instead of rolling a separate attack roll for fighting with two weapons, take the standard penalty and roll damage for each weapon if the attack hits. This does away with two “to hit” rolls and makes using two weapons an “all or nothing” prospect.

This further streamlines an already lightning fast combat system.